Outdated Content, please refer to steam blog rants at https://steamcommunity.com/app/392080/allnews/[ | ]
Zero Falls Update priority[ | ]
Steam Key delivery for backers and external store buyers[ | ]
(Completed)
Debugging[ | ]
Responding and resolving issues surfaced by the community. And Making Quality Of Life changes.
- add a slowing effect to graviton turrets
- Make itchy twitchy weapon firing cones not itchy
- a loading screen which will warn people if their computer has insufficient hardware to actually run the game so they don't experience random crashing and blame the devs
- improvements for ordering crew
- step interpolation for bullets
- ability to toggle some graphics settings
- stations are moving after you dock with them due to a center of mass bug
- new NPC added with quest and lots of dialog (partially written)
Sleep[ | ]
Yes, sleep would be nice. Perhaps a nap, sometime... A boy can dream, right?
Overhaul[ | ]
- Logistics screen
- Save game selection
New features[ | ]
- pirate station prefabs
- more early game quests/dialogue
- adding the main objectives to the game which will be a series of large complexes full of bad guys and ship spawns, and turrets and stuff that you need to fight past to complete the actual game play objectives
- Drones(T2)